![]() The render team in charge of the FUN labs engine (which is the externaly licensed engine used by FaceRig) has investigated this error and it appears that some driver versions for some of the AMD Radeon (TM) R9 200 Series GPUs return an incorrect Out Of Memory error when an ambient light texture is allocated on DX11 by the FaceRig Render module. The work-around ( if for some reason you must use those beta drivers and you cannot update to the latest stable drivers provided by AMD ) is to use DX9 mode for FaceRig for these cards instead of DX11. The crash occurs on that card on Dx11 100% with these drivers īut if you use the official drivers from this link, or newer, the issue should no longer occur. The issue, as far as we can tell, is caused by an AMD driver bug. Here is a recap of the "crash" issue affecting some of the users with AMD Radeon (TM) R9 200 Series GPU's on Dx11. ![]()
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